Construction Management Game - Deterministic Model

by Tung Au,
Richard L. Bostleman,
Ernest W. Parti,

Serial Information: Journal of the Construction Division, 1969, Vol. 95, Issue 1, Pg. 25-38

Document Type: Journal Paper


A construction management game in which the market demands are predetermined is presented. The game is programmed for computers to simulate the competition for the market by five general contractors who are required to make managerial decisions at 12 successive time periods for a total simulated time of 3 yr. The decisions include the evaluation of available information, choice of jobs to bid, selection of subcontractors, the determination of profit level, and the expansion and contraction of capital. At the beginning of each period, jobs available for bidding will be generated by the computer, and at the end of each time period, each company will submit its decisions as input to the computer. After the decisions are processed according to the programmed game model, the computer will output the contract awards, the cost of performing work, and a statement of earnings for each general contractor. The company which shows the largest relative gain at the end of 3 yr will be the winner.

Subject Headings: Construction management | Computer models | Contractors and subcontractors | Game theory | Business management | Bids | Computing in civil engineering | Competition

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